top of page


Deviant-X
Programming & Game Design
Deviant-X is a game project by the company Zerocape Studios Ltd - an indie game dev company I co-founded in 2016 with Abiola Jide.
​
My role in the development was programming and creative direction.
​
I built the whole game from scratch in the unity game engine.
​
Among the many gameplay systems I built for the game, the ones below are most notable:
​
​
Procedurally generated platforms.
​
Procedurally generated boundary portal system.
​
Procedural Cluster & Split platform system.
​
Seamless Transition System between 2D and 3D.
​
Click on any to watch the showcase of the systems.
bottom of page