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Deviant-X

Programming & Game Design

Deviant-X is a game project by the company Zerocape Studios Ltd - an indie game dev company I co-founded in 2016 with Abiola Jide.

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My role in the development was programming and creative direction.

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I built the whole game from scratch in the unity game engine.

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Among the many gameplay systems I built for the game, the ones below are most notable:

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Spaceship Flight System.

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Procedurally generated platforms.

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Procedurally generated boundary portal system.

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Procedural Cluster & Split platform system.

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Seamless Transition System between 2D and 3D.

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Click on any to watch the showcase of the systems.

© 2023 by Captain Jeoy.

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