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Deviant-X
Programming & Game Design
Deviant-X is a game project by the company Zerocape Studios Ltd - an indie game dev company I co-founded in 2016 with Abiola Jide.
My role in the development was programming and creative direction.
I built the whole game from scratch in the unity game engine.
Among the many gameplay systems I built for the game, the ones below are most notable:
Procedurally generated platforms.
Procedurally generated boundary portal system.
Procedural Cluster & Split platform system.
Seamless Transition System between 2D and 3D.
Click on any to watch the showcase of the systems.
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